Why you can t save aerith with a phoenix down.
Companions siding w the templars dragon age 2.
Final fantasy 7 duration.
Siding with the templars isn t a pleasant choice but it s the necessary one.
Also siding with the templars will force you to kill anders sooner or later.
Loot the numerous crates and barrels as well as a chest complex in the bazaar then move east.
The last straw siding with the templars trophy guide.
Siding with the templars after siding with the templars you must fight off a group of mages.
You have completed dragon age ii.
If you side with the mages the templars will let you leave kirkwall in peace.
Completed dragon age ii twice or completed it once with a save imported from dragon age origins.
After the scene with anders you start off in lowtown.
All optional side missions covered.
Gather your party is an interactive object which allows you to change the members of your party in dragon age ii there will be one in each home zone of your companions in kirkwall as well as in several other locations.
The game theorists recommended for you.
In the grand scheme of things i think that the greatest policy failure in kirkwall which necessitated all of the ugliness was that the mages weren t separated from society.
Hawke estate automatic on exit available during acts 2 and 3.
Innocent mages may very well die yes but the city survives.
All companion side missions covered.
As you head south an abomination is born and at its side shades.
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